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[ 7] be with kuer 电动老鼠(Erat) (Mon Jul 6)
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date: 7/6/98
time: evening of US time, won't be exact
event: 戒严
some background ...
me and onion were from same group, so we use the same machine.
kuer was our mud friend from beginning of we playing mud, for
more than 2 yrs. His connection to main site sometimes was very
lag, so he telnet to our machine and connects to xyj, which is
faster.
mint/xina is our best friend too, she was using zmud, but now she
is addicted to onion's enhanced tintin. So she use the same machine.
This early morning, it turns out we can only login 3 char from same
ip. So we tried to login from another machine from our group.
After a while, the cap increased to 4, but now the machines from
same group are accounted as same ip.
After kuer's post, seems one or more wiz thinks the system still not perfect,
thus comes new changes: when ur ip has 4 char in, if u d/c, u cannot
re-connect. It would be more fun when net lag a while and when we
happen to have 4 quota filled and d/c'ed -- to wiz's eyes.
Wizs made this mud and they will have the 1st priority to have
fun I think. That was what I believed, and that was why I had
quit xyj for a few months, also that was the reason I quit playing
fengyun.
Now we trying to make some noise, not meant to offend any players here
but we know the result will. I respect all the wizs' rights to have
their fun. So when wizs think I shall leave here, I will be glad to
do so.
(For over half a year, kuer had never made more complains
to wiz, although I knew lots of things had done unfair to him
-- directly or indirectly. So I guess
kuer finally believes same thing now.)
ps: ppl may think kuer made use of all bugs and catch all the good
things. kuer lost interest to post what was changed by wiz.
Maybe these changes are so small, won't be noticed by other players,
but i guess the impact on kuer is big -- ofcuz these changes are not
against kuer -- xyj rule #1: wiz change what they feel like to change.
(quoted from one wiz, explaining any changes they made were not to
against certain player. -- correct me if it is not exactly the same
words)
For NPC to fight, kuer kept abandoning hammer and only gain exp from
potential for more than 1000 yrs. He had to fight tianwang, whose
enforce was extremely high (and, from our old, limited experience,
too high to be fighting target) -- ofcuz he need to move them
too. He had spent hrs to pick some NPC with high enuf danshi to
fight with, before he starts his robots. He has to guess the NPC's
exp from his speed rate, since some NPC's attack point increased
more than 10 times without any notice. He betrayed to longgong to
fight with dragon hufa, then after a while they are changed to unable
to fight with. He tried to fight with bai yuan in penglai, ofcuz
changes made for that immediately. When most players still believe
fighting as many NPC is best, he find out his speed fighting more
than 4 NPCs were same as, if not slower than, 4 NPCs. (remark: I
guess more than 4 NPC still better than 4 if NPC's danshi not enuf,
but I cannot verify this, since changes are frequent and maybe
I won't be able to play more chars or post more.)
These are only a few things I remember which is related to NPCs only.
( a long ps., eh? :)
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